Mission statement

At Playonomy, we believe that gaming should be fun, rewarding, and accessible to everyone. We’re on a mission to revolutionize the gaming industry by empowering game studios to create engaging and immersive experiences that players love. We’re committed to building a community of passionate gamers who value ownership and the opportunity to earn rewards through playing. With our innovative approach and cutting-edge technology, we’re helping game studios to thrive and players to enjoy gaming like never before.

Our team

Meet the Team Behind Playonomy’s Awesome Services

Terence

CEO

With an impressive track record spanning 15 years, Terence has honed his expertise in game development, publishing, distribution, and web3 gaming. He has successfully managed renowned titles such as Gundam Strike, Robo King, Summoner of Dice, and operated a prominent third-party app store in the Asian market.

Cloud

COO

Cloud’s enduring passion for gaming has spanned over 15 years. He has been instrumental in publishing and operating some of the most popular games in the Chinese market, such as Gardenscapes, Subway Surfers, and Temple Run, all while managing a player base of over 30 million.

 

 

Lucus

CTO

Lucus, a full-stack programmer for 7 years, excels in crafting games for millions of users. His skills span mobile games and the exciting realm of GameFi. His work blends technology and creativity to create captivating, user-centric experiences, driving innovation in the gaming industry.

 

Stella

CBDO

With a decade of expertise, Stella specializes in game marketing and business development. Additionally, she possesses considerable experience in building vibrant communities for both web2 and web3 games, contributing to the games growth and community engagement.